Latest blog post (17 August 2025)
Rules for fatigue in Old School RPGs
Making camp after a weary day’s effort. Copyright Dean Spencer Art, used with permission.
I am interested in the theme of fatigue in fantasy adventuring – that there are limits to perserverance, to maintaining constant vigilance. In general I am interested in simple rules that can bring the characters more to life and make them more than perfect automatons. And in particular, given my chronic fatigue syndrome, I am interested in tiredness.
Here are some rules.